Import public Roblox IDs or original files. Sounds, decals, rigid meshes, textures and R6 animations.
Game compatibility
Original game IDs, local script responses, and import-and-replace progress.
Play Solo
Play Solo runs a copy of your place on the same engine as live games: your avatar, the same movement as Blockyard games, your StarterGui, and your Scripts and LocalScripts running. Output shows what they print.
Control the game IDs and test responses seen by imported scripts. This does not change your real account, purchases or game ownership.
Asset Library
Bring your classic game’s media into Blockyard.
Choose an asset type. Maximum 10 MB per file.
Your one-time asset porting agreement applies to all imports. Only import content you own or have permission to reuse.
Use Connect Roblox locally in desktop Studio for authenticated downloads. In the browser, upload authorized exports when Roblox refuses access. Imported media uses shareable game URLs.
My imported assets
Insert applies to the selected part, or creates a new object. Textures apply to a selected mesh, or create a tiled surface. R6 animations are stored in ReplicatedStorage.
No assets of this type yet.
Playing · WASD and Space · Shift+F5 stops
Camera
Right-drag look around
W A S D fly · Q / E down / up · hold Shift for slow
Scroll zoom to the cursor · Middle-drag pan
F focus the selection · Alt-click select a part inside a model
Output
Bring your Roblox game to Blockyard
Convert supported objects and scripts, import available media, and replace asset IDs automatically.
Simple Roblox compatibility settings
Optional. Leave these empty for a normal conversion. Original IDs help scripts that check which Roblox game they belong to.
This changes saved script responses only. It does not grant real purchases or badges. Turn it off for normal game behavior.
Advanced settings (JSON)
Map Roblox asset numbers to your hosted assets or local ModuleScripts. Service mocks return the values you enter for every call, without contacting Roblox. Use assets you own or have permission to reuse.
New place
Pick a template. Your place is saved in this browser as you build.
My Drafts
My Games
Open a game you own or can edit, then use Publish to update its live place. Built-in worlds open as copies.